"Why Nintendo Doesn't Need to Make iPhone Games"

Chris Kohler:

The belief that Nintendo should rush to acquire a mobile-game company and start cranking out iPhone versions of Nintendogs is founded on the idea that Apple has made Nintendo irrelevant. Apple’s success is certainly challenging long-held assumptions about how much games should cost and how they should be developed and sold, but it doesn’t mean people are going to play games only on their smartphones from now on.

this may be one of the better arguments I have seen in the Apple/Nintendo space recently. For the same reasons that the iPad will probably never overturn console gaming, the mobile phone will never have a drastic enough effect on the handheld gaming arena to conclude it. Instead, the effects of this type of interaction will see the change of both platforms in the near future.

Comments?

Nope. Don't worry about leaving them here, instead hit me up @TRST_Blog and share your thoughts.

What is this Place?

This is the weblog of the strangely disembodied TRST. Here it attempts to write somewhat intelligibly on, well, anything really. Overall, it may be less than enticing.