How to Write About the Internet on the Internet

What an article: exploring an important and necessary concept through a personal journey. It didn't hurt that the whole piece was hysterical.

My favourite bit (emphasis my own):

When I built the project, I noticed something odd: the size of my CSS had gone up pretty significantly. My hand-crafted abomination was only 30KB gzipped and I was up to 260KB after the refactor.

And, to make matters worse, the Vue CLI was lecturing me about it...

Which, of course, I ignored. I don’t take instructions from robots.

Atari VCS

Setting aside the strange Kickstarter campaign, the likelihood that this will be a (twice) forgotten gaming platform and an endlessly reaching release date, purchasing the Atari VCS—for less than $400 US dollars for an embedded AMD Ryzen APU, RAM, powersupply, etc.—is a great deal. Building a PC with similar hardware puts you well beyond that price and isn't likely going to be as nice as a final product.

I'm not holding my breath for this project. But if you are interested, Atari has lined up partners like Walmart, which means it has to come out at some point.

Seneca on Saving Time

For we are mistaken when we look forward to death; the major portion of death has already passed. Whatever years lie behind us are in death’s hands.

Therefore, Lucilius, do as you write me that you are doing: hold every hour in your grasp. Lay hold of to-day’s task, and you will not need to depend so much upon to-morrow’s. While we are postponing, life speeds by. Nothing, Lucilius, is ours, except time.

The Esports Bubble

What a sorry state of affairs. There's clearly an esports appetite, but by chasing after massive payouts the whole enterprise seems unstable and misses the point.

People want to watch other people who are the best in their field compete. There's an organic market there but the decentralised nature of the web makes viewership and participation a different animal. So, to treat esports like American Football seems tone deaf, at best.

GB Studio

So gosh darn cool. It reminds me of the endless hours I poured into RPG Maker1 years ago. To have this power in the browser and be able to export a working game feels bananas. I know how Moore's law has progressed, how the power from behind our browsers was many multiple times more powerful than the Game Boy Advanced, but it still feels like it shouldn't be possible.

Oh the wonders of technological progress.

Edit: I got a bit ahead of myself. You can export and play your game in the browser, but you'll need to download the editor to create a game. Good news is the application is cross-platform and includes Linux for us super dorks.

  1. They are still making RPG Maker

April 20, 2019

Happy 8Th Birthday, TRST_Blog

How the time flies! I've had a website in one form or another since the early 2000's but this one, for whatever reason has stuck the longest, since 2011 to be exact.

I love that this site exists independently of the general pull of the web's centralising forces. I also love that for better or worse, this site reflects who I am, my interests and my style stretched through time.

There has been considerably less activity here over the past few months than I would have liked. I could blame the inter-continental move, trying work circumstances, or anything for that matter, but the truth is I've found it difficult to get at who or what I am just looking in the mirror. Harder still write at all with any sense of direction.

Yet, I have higher hopes for myself in this season of unlocking. Struggle is the start of something new. And given the relative amount of existential angst I've felt, I'm expecting a decent bounce back. (Can you tell economics was never a subject I paid enough attention too?).

Happy birthday, you big, beautiful, independent blog; here's to another year, another spring and another season of growth ahead.